(M-F 8:00 a.m. to 5:00 p.m. - 16 weeks)
640 Clock Hours
This 16-week Professional Masters I Key Make-up Artistry Materials Procedures Training session is designed to help the trainee master the skills of make-up materials application procedures necessary to be employed in film and television, still photography studio, theater, or other related fields where an individual trained in all phases of make-up artistry is typically employed. The session is offered by means of lectures and hands-on labs. Session rooms and labs are designed to duplicate the actual environment of major film and television studio make-up departments.
The following outline describes the Professional Masters I Key Make-Up Artistry Materials Procedures Training session and its components. Beauty, Old Age, Bald Cap, Hair work, Character, Monster and AdvancedProsthetics. All phases together constitute the Professional Masters I Key Make-Up Artistry Materials Procedures session.
There are no pre-requisites required for this session, which equips trainees to work in film and television in an entry-level capacity but trainees must be a graduate of the Professional Journeyman Make-up Artistry Materials Procedures Training Session portion of the Professional Masters I Key Make-up Artistry Materials Procedures before they continue on to the four-week Professional Lab-Persons Prosthetic Laboratory Procedures Training Procedures portion of the Professional Masters I Key make-up Artistry Materials Procedures training session.
Trainees of the H.D Professional Masters I key Make-up Artistry Material Procedures training (key pro-case kit ) may transition into the H.D Professional Masters II Department Head Make-up Artistry Materials Procedures (D.H pro-case kit)
I. Sanitization and Hygiene, Product knowledge, safety procedures and materials discussion
II. Anatomy of face and body
III. Base Selection and Application
IV. Shading and Highlighting
V. Eye Make-up
VI. Lip Color
VII. Beauty Make-up Genres
IX. Old Age Make-Up
VI. Bald Cap
VII. Hair work (Beard, Facial Hair)
VIII. Character Make-Up and Injury Simulation
IX. On set Hairstyling Materials Procedures training
X. Prosthetic Monster Application
XI. Prosthetic Make-up
XII. Phase 1 materials career/business Procedures /accounting processes/on-set and on-location materials usage/etiquette/ on-set professional demeanor
XIII. Prosthetic Design
XIV. Sculpturing Techniques
XV. Positive and Negative Molds
XVI. Foaming Techniques
XVII. Coloring Techniques
XVIII. Application of Prosthetic Appliances
XIX. Bladder Effects
XX. Final Testing and session completion
|Beauty Make-up Artistry||120 Clock Hours|
|Old Age||40 Clock Hours|
|Hair Work||40 Clock Hours|
|Bald Cap||40 Clock Hours|
|Character /Injury Simulation||56 Clock Hours|
|Onset Hairstyling materials Procedures||8 Clock Hours|
|Prosthetic Monster Application||40 Clock Hours|
|Prosthetics||80 Clock Hours|
|Final testing and session completion||16 Clock Hours|
|Portfolio Development||40 Clock Hours|
|Advanced Prosthetics||160 Clock Hours|
1 Beauty Make-up (120 Clock Hours)
This session introduces the trainee to the basics of Beauty make-up for motion pictures, television, still photography, and the stage. Additional topics include principles of highlighting and shading; classic beauty make-up; classic glamour make-up; natural high fashion make-up, and fantasy beauty make-up.
2. Old Age Make-up (40 Clock Hours)
This session introduces the student to the theory, materials, and techniques employed in creating old age make-up for motion pictures, television, and the stage.
3. Bald Cap (40 Clock Hours)
This session introduces the design, construction, and application of caps for make-up effect. Additional topics include cap painting; proper cap removal; patching and repair techniques; and the shaved head effect.
4. Hair work (Beard, Facial Hair) (40 Clock Hours)
This session covers the theory and techniques of utilizing crepe wool and real hair to create beards and mustaches including the creation of a natural hairline through overlay. The session includes the combing and fashioning of hair and the creation of the stubble effect.
5. Character Make-up (Injury Simulation) (56 Clock Hours)
This session introduces the techniques for simulating various types of injuries through the use of make-up and other materials. Topics may also include make-up for characters such as mimes and clowns plus historical characters.
6. On set Hairstyling Materials Procedures training (8 Clock Hours)
This session discusses materials and their usage by makeup artists. , modern fast up-do’s for make-up artists who are also in charge of hairstyling. Trainees will also have a power point discussion of period hairstyles and will have a demonstration on 1920’s through 1940’s hairstyles.
7. Prosthetic Monster Application (40 Clock Hours)
This session introduces the trainee to the application and coloration of prosthetic pieces and creating a prosthetic make-up character such as a boxer, an unfortunate homeless person, or a human type monster.
8. Prosthetic Make-up (80 Clock Hours)
This session introduces the trainee to the theory and techniques for the production and application of prosthetic appliances. Topics include taking the impression; positive and negative molds; sculpturing techniques; and the coloring and application of rubber appliances.
9. Phase 1 materials career/business Procedures /accounting processes/on-set and on-location materials usage/etiquette/ on-set professional demeanor (40 Clock Hours)
This session introduces the trainee to accounting processes vital to material usage, on location and onset training working with professional materials upon models, demonstrating materials usage to photographer to gain experience in the industry. Trainees will also take field trips to the MUATV studios and Joe Blasco Cosmetics Warehouse center and store in Palm Springs, Ca as well as a field trip to a cosmetic manufacturing research and development factory.
10. Advanced Prosthetic Make-up(160 Clock Hours)
This session encompasses the following areas of advanced prosthetics for film, television, and effects laboratory work: Prosthetic Design Rendering; Advanced Sculpturing Techniques; Construction of Positive and Negative Molds; Foaming Techniques; Intrinsic and Extrinsic Coloring Techniques; and Application of Prosthetic Pieces.
Trainees will be graded based upon their individual weekly projects. Grades will also be issued for homework. A comprehensive final exam will be given in order to determine the extent a student has retained the information throughout the session.
Text Books: “The Professional Makeup Artist” Vol. 1, 2, and 3 by Joe Blasco and Vincent J-R Kehoe
Joe Blasco Advanced Prosthetics Safety Manual